Mon Panier : 0 article(s)
 
Recherche avancée
STAR WARS JCE - A la Recherche de Skywalker
STAR WARS JCE - A la Recherche de Skywalker

14.00 € 9.80 €



STAR WARS JCE - Le Désert Glacé de Hoth
STAR WARS JCE - Le Désert Glacé de Hoth

14.00 € 9.80 €



WARHAMMER 40000 - Guerriers Eldars Noirs avec Nocturnis
WARHAMMER 40000 - Guerriers Eldars Noirs avec Nocturnis

8.00 € 5.60 €



WARHAMMER 40000 - Mandragores Eldars Noirs
WARHAMMER 40000 - Mandragores Eldars Noirs

13.00 € 9.10 €



APPEL DE CTHULHU JCE - Paquet Asylum, Les Murmures du Mal
APPEL DE CTHULHU JCE - Paquet Asylum, Les Murmures du Mal

13.50 € 9.45 €



APPEL DE CTHULHU JCE - Paquet Asylum, Alliance Tacite
APPEL DE CTHULHU JCE - Paquet Asylum, Alliance Tacite

13.50 € 9.45 €



WARMACHINE - Legends, Steam-Powered Miniatures Combat
WARMACHINE - Legends, Steam-Powered Miniatures Combat

25.00 € 17.50 €



MÂAMUT - L\'Esprit du Chasseur
MÂAMUT - L'Esprit du Chasseur

33.00 € 24.00 €



#G006 War Wheel *Colossal*
#G006 War Wheel *Colossal*

19.90 € 15.00 €



#066 Pool Captain *Chase*
#066 Pool Captain *Chase*

49.50 € 31.00 €



#067 Pulp Deadpool  *Chase*
#067 Pulp Deadpool *Chase*

54.00 € 33.50 €



#068 Venompool *Chase*
#068 Venompool *Chase*

69.00 € 46.50 €



RUM & BONES - Blutrausch Legion Heroes Set #1
RUM & BONES - Blutrausch Legion Heroes Set #1

30.00 €



APPEL DE CTHULHU 7eme Ed - Pack de 5x Dossiers de l\'Investigateur
APPEL DE CTHULHU 7eme Ed - Pack de 5x Dossiers de l'Investigateur

35.00 €



WARHAMMER RPG - Dreadfleet Captains
WARHAMMER RPG - Dreadfleet Captains

50.00 €



DUNGEONS & DRAGONS - Races of Faerun
DUNGEONS & DRAGONS - Races of Faerun

25.00 €



THE LORD OF THE RINGS - Chef Troll
THE LORD OF THE RINGS - Chef Troll

50.00 €



APPEL DE CTHULHU - Murmures des Profondeurs
APPEL DE CTHULHU - Murmures des Profondeurs

90.00 €



Boite de 7 Dés Cuivrés
Boite de 7 Dés Cuivrés

8.50 €



Votre Email

Votre nom
 
 
» » » » D20 - OGL Steampunk MGP6604


Tous les articles de la même catégorie
 


Mongoose

D20 - OGL Steampunk MGP6604

- MGP6604

D20 - OGL Steampunk MGP6604
Zoom
 
12.50 €





En stock Expédition sous 4 jours
Quantité 

Envoyer à un ami
Exporter en pdf  Exporter en pdf
 


 

Description

Notes et avis

 
Etat : NEUF


Imagine a world where computers were developed a century before their time, running on levers and steam engines instead of microprocessors or even light bulbs; a world where the zeppelin never went out of fashion as new technology made it safer and faster, where brave men (and women) explored a yet undiscovered world to find wondrous ruins of lost civilizations or entrances to entire new worlds, where the wondrous age of magic is slowly fading away to give place to an age of reason. This is the world of steampunk, a subgenre of fantasy and science fiction that is devoted to marrying the possible with the improbable more than exploring the future or exploring fantastic themes; steampunk explores a past that might have been, had some things happened a little differently.

Steampunk as a genre that grew from revisiting the old scientific romance novels the likes of 20,000 Leagues Under the Sea, The Time Machine, and The Lost World, which took the spirit of progress and exploration (and exploitation as well) prevalent during the 19th Century, and translated it into stories of speculation, wonder and excitement. As literature that explored the future as molded by progress, the scientific romance is the great-grandfather of modern science fiction. At its core, steampunk is a look back at those times and then forward again to uncertain futures that would still remain in our past. Although regularly based around the 19th Century, particularly in some part of the British Empire, steampunk stories can easily take place in alternate worlds where technology took a different turn than in our world, and fantasy adds its own ingredients by adding magic and mythical elements to such a world. Basically, steampunk is about playing in an age that was not, but could have, and maybe should have been.

Steampunk stories are dominated by strange technology and weird science. While hard science-fiction bases its principles on proven or theoretical science in our time like quantum physics and the advances in biotechnology, steampunk takes a look backwards, at the early advances in scientific and technological inspiration. Phenomena like electricity is beginning to be fully understood, steam and mechanics move most of the age’s machinery and telecommunications are being born in the form of the telegraph. Now… consider that if Charles Babbage had counted with sufficient funding, he could have invented the first computer around 1842 and, connected with the power of the telegraph, the Internet could have been born two World Wars earlier. What kind of world may have evolved from networked computing based on clicking machines and mechanical modems? Such are the kinds of questions that you can answer in steampunk.

Technology in a steampunk setting is either elegant or incredibly clunky, using basic mechanisms and primitive wiring to achieve the performance that would occupy a fraction of the space using modern technology, but would not look as quaint. Brass tubes, wooden handles, and Edison’s new incandescent lamps (aka light bulbs) replace fiber optics, touch screens and LEDs as the material of choice for machinery. Steam-powered cars roam the streets while airships cross continents and giant cannons shoot people to the moon. Or not.

Another common element of many steampunk stories is the presence of magic and the supernatural. Magic regained interest in the backdrop of scientific progress, with mediums claiming to contact the afterlife while fairies were rumored to caper in the wilds. Secret societies organized séances and rituals to contact powers from beyond time, and the stronger communication with the orient opened the way for an influx of exotic cultural imports, including grossly misunderstood mystical traditions.

Magic and the occult are so present that they mingle with science, with the most prominent example being the mind’s psychic potential explained through the newly theorized magnetism. Magic is a palpable reality that the heroes must discover and contend with. Cultists seek to awaken the power of ancient races, alchemists use arcane formulate to power their infernal devices, and creatures of legend roam the streets of major capitals dressed in the latest fashions of the age.
Scannez le code pour accéder à cet article sur votre mobile
Exporter en pdf
 
 
 
Les clients qui ont acheté D20 - OGL Steampunk MGP6604 ont aussi choisi

D20 - Slayer's Guide to Harpies MGP0017
D20 - Slayer's Guide to Harpies MGP0017
3.00 €
En savoir plus Ajouter au panier

NEUF / Anglais

 
 
Articles consultés
D20 - OGL Steampunk MGP6604
 



L’administrateur du site est actuellement en ligne! Discuter - posez vos questions à l’administrateur du site